Genre: Endless Runner
Platform: iOS / Android Release data: 13 / 06 / 2013 Role: Senior Game Designer |
+550 millions of total downloads
+65 millions of total revenue App Annie |
Main Contributions:
On Minion Rush I was in charge of designing the 3 main features of the game. Specifically, the achievement system, the mission system and the weekly challenges, from the proposal phases to the final implementation.
Apart from these 3 features I was highly involved into the level design, working into new chunks generation, new obstacles & boosters ideation, etc...
I also was in charge of coordinating the communication with the localization team for all the languages of the game.
Screenshots
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Design Docs:
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