PacoJover; Game Design and other stuff
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Genre: Action / Fighting / RPG
Platform: iOS
Release data: UnReleased

Role: Lead Game Designer
"A man can be destroyed, but never defeated"
- Ernest Hemingway


Main Contributions:
As a lead designer I was responsible of all the decisions related with the game design on this project: combat mechanics, animation system, controls, enemies AI, metagame, monetization strategies, etc...

We worked really hard on the development of this game, and I still believe that we were building an awesome game, but unfortunately the game was cancelled by market reasons when we were close to finish it.


Screenshots:
click on the images to enlarge


Design Docs:
click on the images to enlarge


Do you want more info?
Ask me personally!

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